Computer Graphics
2025 · 318 pagine · Larsen and Keller Education · ISBN 9798888362945
Trama
Computer graphics is a dynamic and rapidly evolving field within computer science focused on the creation of images and animations using computers. It explores various topics such as vector graphics, computer vision, 3D graphics, and sprite graphics. This field finds extensive applications in areas such as animation, video games, advertising, and graphic design.
Libri simili
- Computer Engineering: The Basics di HENRY. MARTIN (2025)
- Computer Vision: An Introduction di ARIA. ANDERSON (2025)
- Computer Science: An Interdisciplinary Approach di PENELOPE. MAYNARD (2025)
- Vcn Execuvision (DOS 1.1 Book and Disk) di Visual Communications
- The Design and Analysis of Computer Algorithms di JOE. OSWALD (2025)
- Gimp di Nicola Bellini
- Computer-Aided Design: An Integrated Approach di GILBERT. KNOWLES (2025)
- Numerical Analysis: A Comprehensive Study di GRIFFIN. COOK (2025)
- Information and Computer Science: An Introduction di JENSEN. HUNTER (2025)
- Fundamentals of Computer Architecture di KEN. SPINER (2025)
- Libro Segreto Delle Passwords di Paper Secrets
- A Modern Approach to Computer Vision di Aria Anderson (2020)
Crea un account su PageHug per tenere traccia dei libri che leggi.