Fundamentals of Game Design

di Zion Gibson

2017 · 365 pagine · Larsen and Keller Education · ISBN 9781635491302

Trama

Game design is a fairly recent field. It deals with the creation of games by using the elements of design aesthetics. Its main aim is to bridge the gap between players coming with different mindsets like education, entertainment and medical, etc. It uses the elements of optimization theory, probability, economics and artificial intelligence, etc.

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